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Here’s where you can find every AMP in WildStar for the Medic class. The following charts list every AMP and AMP effect, sorted by leveling locations. This article covers the separate locations for the Dominion and the Exile.
Tip for using this guide: Ctrl+F is your friend. Additionally, a great resource for sorting through AMPs by Tier and Assault/Support/Utility/Hybrid categories is WS-Base‘s AMP calculator.
To see our full WildStar AMP Location Guide in convenient Google spreadsheet form, click here or goo.gl/vp4M5v.
Note: If there are discrepancies, please let me know in the comments.
Dominion Medic AMP Locations
Dominion – Medic – AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Entrapment | (A/U) Your abilities that apply Snare and Root also apply an Expose. Expose: Increases damage taken by 6%. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Null Zone | (A/S) Applies a Weaken to foes within 8m. Weaken: Reduces Assault Power by 7.5% of their current maximum. | Auroria, Hycrest | -2432, -1884 | Merchant Voxic |
Armor Coating | (S) Landing a Critical Heal on an ally grants a Defense for 6s. Defense: Increases Armor by 8.9% of their current maximum. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Empowering Aura | (A) Grants an Empower to yourself and party members within 10m. Empower: Increases Critical Hit Chance by 6%. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Shield Reboot | (U) Reduces Shield Reboot Time by 2s. | Deradune, Spearclaw Post | -5487, -1089 | Apprentice Laveka |
Armor Coating | (S) Landing a Critical Heal on an ally grants a Defense for 6s. Defense: Increases Armor by 8.9% of their current maximum. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Empowering Aura | (A) Grants an Empower to yourself and party members within 10m. Empower: Increases Critical Hit Chance by 6%. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Shield Reboot | (U) Reduces Shield Reboot Time by 2s. | Ellevar, Vigilant’s Stand | -3180, 3671 | Starts at: Gaurdian Zelcon |
Victory Spark | (A) Killing a foe grants a 60% chance to restor 1 Actuator. Can only occur every 10s. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Reboot | (S) Using Shield Surge or Barrier on an ally with a depleted shield restores (sp[225%]) shield in addition to their normal shield healing. | Deradune, Bloodfire Village | -5621, -709 | Mika |
Reboot | (S) Using Shield Surge or Barrier on an ally with a depleted shield restores (sp[225%]) shield in addition to their normal shield healing. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Health Probes (T3) | (U) Taking a Critical Hit grants a 20% chance to create a Health Prove lasting 15s. 3 Health Orbs can be active at once. The first injured ally that walks into the Health Probe receives 62.06% health. | Ellevar, Lightreach Mission | -2555-3500 | Lady Saphis |
Amorphous Barrier (T3) | (U) Taking damage grants a random defense buff for 15s. Physical Barrier: Increases Physical Resistance by 13.6%. Magical Barrier: Increases Magic Resistance by 13.6%. Technology Barrier: Increases Technology Resistance by 13.6%. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Danger Zone (T3) | (A) While within 8m of a foe gain an Empower for 8s. Can only be triggered by the same foe every 15s. Empower: Increases Assault Power by 17% of your current maximum. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
In Flux | (A) While between 1 and 3 Actuators gain an Empower. Empower: Increases Assault Power by 12% of your current maximum. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Quick Dodge | (U) Performing a CC Break restores 80.6% shield and 1 Dash Counter. Can only occur every 30s. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Transfusion | (S) While above 80% health and within 6m of an ally below 30% health, sacrifice 60% health to restore 120% health to them. Can only occur every 10s. | Farside, Virtue’s Landing | 5354, -4556 | Dakahari |
Acerbic Injection (T3) | (S/U) When dropping below 30% health you become disabled for 2s and restore 119% health every 1s for 8s. Can only occur every 120s. Disabled: Prevents actions. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Antigen Isolation | (A/U) Killing a player grants an Empower for 15s. Empower: Increases damage dealt by 3%. Stacks 3 times. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Attrition | (S/U) While remaining in combat for 3 minutes you gain a Concentration until exiting combat. Concentration: Increases Focus Recovery Rate by 30% of your current maximum. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Chemical Burn (T3) | (A/U) Landing a Critical Hit on a player deals 9.5% technology damage every 1s for 4s. This damage has 100% Shield Pierce. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Concerted Effort | (U) When your casting is interrupted your active cooldowns are reduced by 1s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Debilitative Armor (T3) | (S/U) When taking melee damage from a player you apply an Expose to your attacker for 5s. Expose: Reduces PvP Offense by 6.5%. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Emergency | (S) Landing a direct heal on yourself or an ally below 30% health also restores 68.96% shield. This can only occur every 10s. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Energy Pulse (T3) | (A/U) When dropping below 30% health deal 54% technology damage every 2s to 5 foes within 8m. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Stay with Me | (A/U) While below 30% health gain an Empower. Empower: Increases Assault Power by 30% of your current maximum. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Weakness into Strength | (A/U) Atomize also becomes usable when a foe Deflects one of your attacks. | Illium, Legion’s Way | -2856, -496 | Supply Officer Phenoxia |
Emergency Extraction | (S/U) Using Extricate will break allies free from Stuns, Roots, Knockdowns, Tethers, and Subdues. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Regenerator | (U) Restores 13.77% health every 3s while in combat. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Renewable Probes (T3) | (A/S) Grants a 25% chance to re-apply Devastator Probes and Mending Probes to foes and allies when they are detonated. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Surgical | (A/S) While standing inside Field Probes gain an Empower and a Bastion. Empower: Increases Damage Dealt by 6%. Bastion: Increases outgoing healing by 6%. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Recycler | (A) Landing a Critical Hit with Gamma Rays or Quantum Cascade has a chance to build 1 Actuator. Gamma Rays grants 30% chance, and Quantum Cascade grants a 25% chance. | Whitevale, Palerock Post | 2137, -785 | Zephix |
Hypercharge (T3) | (S) Using Energize restores 220% shield to 5 allies within 15m. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Power Cadence (T3) | (A/S) While in combat build 1 Actuator every 15s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Power Converter | (A/S) If your Assault Power is greater than your Support Power: Reduces Assault Power by 10% and increases Support Power by 20%. If your Support Power is greater than your Assault Power: Reduces Support Power by 10% and increases Assault Power by 20%. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Shield Protocol | (S/U) When dropping below 30% health your shield reboot time is reduced to ??? for 10s. Can only occure every 30s. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Solid State | (U) Using Protection Probes grants 1 Interrupt Armor. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Running on Empty (T3) | (S) When dropping below 100 Focus gain a Concentration for 20s. Concentration: Increases Focus Recovery Rate by 450% of your current maximum. Can only occur every 2 minutes. | Wilderrun, Fort Vigilance | 1271, -2009 | Provisioner Jazira |
Protective Surge | (S) When an ally within 10m of you takes a Critical Hit restore 25.8% health to them. Can only occur every 3s. | Unknown, Random Drop | ????, ???? | ????? |
Core Damage | (A) Consuming an Actuator grants and Empower for 5s. Empower: Increases Damage Dealt by 1.5%. Stacks 3 times. | Unknown, Random Drop | ????, ???? | ????? |
Meltdown (T3) | (A) Using Energize causes you to deal 104% technology damage to 5 foes within 10m and apply an Overload for 8s. Overload: Shield temporarily deactivated. | Unknown, Random Drop | ????, ???? | ????? |
Scalpel! Forceps! | (A/S) Landing a heal grants 1 stack of Scalpel!. Landing an attack grants 1 stack of Forceps!. You can have 3 stacks of both combined. Both buffs grant an empower for 6s. Scalpel!: Increases Assault Power by 3% of your current maximum. Forceps!: Increases Support Power by 3% of your current maximum. | Unknown, Random Drop | ????, ???? | ????? |
Defense Mechanism | (S/U) Taking damage while below 30% health reduces the cooldown of Barrier by 2s. Can only occur every 4s. | Unknown, Random Drop | ????, ???? | ????? |
Exile Medic AMP Locations
Exile – Medic- AMP Locations | ||||
---|---|---|---|---|
AMP Name | AMP Effect | Zone | Location | Vendor |
Entrapment | (A/U) Your abilities that apply Snare and Root also apply an Expose. Expose: Increases damage taken by 6%. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Null Zone | (A/S) Applies a Weaken to foes within 8m. Weaken: Reduces Assault Power by 7.5% of their current maximum. | Galeras, Skywatch | 5758, -2582 | Provisions Officer Windfree |
Armor Coating | (S) Landing a Critical Heal on an ally grants a Defense for 6s. Defense: Increases Armor by 8.9% of their current maximum. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Empowering Aura | (A) Grants an Empower to yourself and party members within 10m. Empower: Increases Critical Hit Chance by 6%. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Shield Reboot | (U) Reduces Shield Reboot Time by 2s. | Celestion, Gienview’s Bulkwark | 1028, -3059 | Starts at: Arwick Redleaf |
Armor Coating | (S) Landing a Critical Heal on an ally grants a Defense for 6s. Defense: Increases Armor by 8.9% of their current maximum. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Empowering Aura | (A) Grants an Empower to yourself and party members within 10m. Empower: Increases Critical Hit Chance by 6%. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Shield Reboot | (U) Reduces Shield Reboot Time by 2s. | Algoroc, Tremor Ridge | 3766, -4650 | Starts at: Pappy Grizzleston |
Victory Spark | (A) Killing a foe grants a 60% chance to restor 1 Actuator. Can only occur every 10s. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Reboot | (S) Using Shield Surge or Barrier on an ally with a depleted shield restores (sp[225%]) shield in addition to their normal shield healing. | Algoroc, Gallow | 4089, -3938 | Merchant Clara Clearfield |
Reboot | (S) Using Shield Surge or Barrier on an ally with a depleted shield restores (sp[225%]) shield in addition to their normal shield healing. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Health Probes (T3) | (U) Taking a Critical Hit grants a 20% chance to create a Health Prove lasting 15s. 3 Health Orbs can be active at once. The first injured ally that walks into the Health Probe receives 62.06% health. | Celestion, Sylvan Glade | 2706, -2406 | Melri Gladewalker |
Amorphous Barrier (T3) | (U) Taking damage grants a random defense buff for 15s. Physical Barrier: Increases Physical Resistance by 13.6%. Magical Barrier: Increases Magic Resistance by 13.6%. Technology Barrier: Increases Technology Resistance by 13.6%. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Danger Zone (T3) | (A) While within 8m of a foe gain an Empower for 8s. Can only be triggered by the same foe every 15s. Empower: Increases Assault Power by 17% of your current maximum. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
In Flux | (A) While between 1 and 3 Actuators gain an Empower. Empower: Increases Assault Power by 12% of your current maximum. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Quick Dodge | (U) Performing a CC Break restores 80.6% shield and 1 Dash Counter. Can only occur every 30s. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Transfusion | (S) While above 80% health and within 6m of an ally below 30% health, sacrifice 60% health to restore 120% health to them. Can only occur every 10s. | Farside, Walker’s Landing | 5899, -4951 | Reya Resinbough |
Acerbic Injection (T3) | (S/U) When dropping below 30% health you become disabled for 2s and restore 119% health every 1s for 8s. Can only occur every 120s. Disabled: Prevents actions. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Antigen Isolation | (A/U) Killing a player grants an Empower for 15s. Empower: Increases damage dealt by 3%. Stacks 3 times. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Attrition | (S/U) While remaining in combat for 3 minutes you gain a Concentration until exiting combat. Concentration: Increases Focus Recovery Rate by 30% of your current maximum. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Chemical Burn (T3) | (A/U) Landing a Critical Hit on a player deals 9.5% technology damage every 1s for 4s. This damage has 100% Shield Pierce. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Concerted Effort | (U) When your casting is interrupted your active cooldowns are reduced by 1s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Debilitative Armor (T3) | (S/U) When taking melee damage from a player you apply an Expose to your attacker for 5s. Expose: Reduces PvP Offense by 6.5%. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Emergency | (S) Landing a direct heal on yourself or an ally below 30% health also restores 68.96% shield. This can only occur every 10s. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Energy Pulse (T3) | (A/U) When dropping below 30% health deal 54% technology damage every 2s to 5 foes within 8m. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Stay with Me | (A/U) While below 30% health gain an Empower. Empower: Increases Assault Power by 30% of your current maximum. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Weakness into Strength | (A/U) Atomize also becomes usable when a foe Deflects one of your attacks. | Thayd, FCON Headquarters | 4215, -2257 | Supply Officer Clayre |
Emergency Extraction | (S/U) Using Extricate will break allies free from Stuns, Roots, Knockdowns, Tethers, and Subdues. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Regenerator | (U) Restores 13.77% health every 3s while in combat. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Renewable Probes (T3) | (A/S) Grants a 25% chance to re-apply Devastator Probes and Mending Probes to foes and allies when they are detonated. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Surgical | (A/S) While standing inside Field Probes gain an Empower and a Bastion. Empower: Increases Damage Dealt by 6%. Bastion: Increases outgoing healing by 6%. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Recycler | (A) Landing a Critical Hit with Gamma Rays or Quantum Cascade has a chance to build 1 Actuator. Gamma Rays grants 30% chance, and Quantum Cascade grants a 25% chance. | Whitevale, Thermock Hold | 4578, -791 | Fenan Sunstrider |
Hypercharge (T3) | (S) Using Energize restores 220% shield to 5 allies within 15m. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Power Cadence (T3) | (A/S) While in combat build 1 Actuator every 15s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Power Converter | (A/S) If your Assault Power is greater than your Support Power: Reduces Assault Power by 10% and increases Support Power by 20%. If your Support Power is greater than your Assault Power: Reduces Support Power by 10% and increases Assault Power by 20%. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Shield Protocol | (S/U) When dropping below 30% health your shield reboot time is reduced to ??? for 10s. Can only occure every 30s. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Solid State | (U) Using Protection Probes grants 1 Interrupt Armor. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Running on Empty (T3) | (S) When dropping below 100 Focus gain a Concentration for 20s. Concentration: Increases Focus Recovery Rate by 450% of your current maximum. Can only occur every 2 minutes. | Wilderrun, Fool’s Hope | 2066, -1729 | Merchant Snowglimmer |
Protective Surge | (S) When an ally within 10m of you takes a Critical Hit restore 25.8% health to them. Can only occur every 3s. | Unknown, Random Drop | ????, ???? | ????? |
Core Damage | (A) Consuming an Actuator grants and Empower for 5s. Empower: Increases Damage Dealt by 1.5%. Stacks 3 times. | Unknown, Random Drop | ????, ???? | ????? |
Meltdown (T3) | (A) Using Energize causes you to deal 104% technology damage to 5 foes within 10m and apply an Overload for 8s. Overload: Shield temporarily deactivated. | Unknown, Random Drop | ????, ???? | ????? |
Scalpel! Forceps! | (A/S) Landing a heal grants 1 stack of Scalpel!. Landing an attack grants 1 stack of Forceps!. You can have 3 stacks of both combined. Both buffs grant an empower for 6s. Scalpel!: Increases Assault Power by 3% of your current maximum. Forceps!: Increases Support Power by 3% of your current maximum. | Unknown, Random Drop | ????, ???? | ????? |
Defense Mechanism | (S/U) Taking damage while below 30% health reduces the cooldown of Barrier by 2s. Can only occur every 4s. | Unknown, Random Drop | ????, ???? | ????? |
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Published: May 30, 2014 10:58 am