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WildStar – AMP Locations Guide – Warrior

Your guide to WildStar's Warrior AMP locations.
This article is over 10 years old and may contain outdated information

AMP Location Master Guide.

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Here’s where you can find every AMP in WildStar for the Warrior class. The following charts list every AMP and AMP effect, sorted by leveling locations. This article covers the separate locations for the Dominion and the Exile.

Tip for using this guide: Ctrl+F is your friend. Additionally, a great resource for sorting through AMPs by Tier and Assault/Support/Utility/Hybrid categories is WS-Base‘s AMP calculator.

To see our full WildStar AMP Location Guide in convenient Google spreadsheet form, click here or goo.gl/vp4M5v.

Note: If there are discrepancies, please let me know in the comments.

Dominion Warrior AMP Locations 

Dominion – Warrior – AMP Locations
AMP Name AMP Effect Zone Location Vendor
Cheap Shot (A/U) Landing a direct hit against Blind, Tehered, or Knocked Down foes deals 14.64% physical damage. Auroria, Hycrest -2432, -1884 Merchant Voxic
Stance Dancer (A/S) Switching Stances no longer drains your Kinetic Energy. Auroria, Hycrest -2432, -1884 Merchant Voxic
Full Defense (S) While above 500 Kinetic Energy gain a Defense. Defense: Increases Deflect and Deflect Critical Hit chance by 5%. Deradune, Spearclaw Post -5487, -1089 Apprentice Laveka
Power Hitter (A) Landing a Critical Hit grants an Empower for 10s. Empower: Increases Critical Hit Severity by 7.5% Stacks 3 times. Deradune, Spearclaw Post -5487, -1089 Apprentice Laveka
Unyielding (U) You can no longer be Dazed. Deradune, Spearclaw Post -5487, -1089 Apprentice Laveka
Full Defense (S) While above 500 Kinetic Energy gain a Defense. Defense: Increases Deflect and Deflect Critical Hit chance by 5%. Ellevar, Vigilant’s Stand -3180, 3671 Starts at: Gaurdian Zelcon
Power Hitter (A) Landing a Critical Hit grants an Empower for 10s. Empower: Increases Critical Hit Severity by 7.5% Stacks 3 times. Ellevar, Vigilant’s Stand -3180, 3671 Starts at: Gaurdian Zelcon
Unyielding (U) You can no longer be Dazed. Ellevar, Vigilant’s Stand -3180, 3671 Starts at: Gaurdian Zelcon
Bust Out (U) Performing a CC Break restores 28% health every 1s for 4s. Can only occur every 30s. Deradune, Bloodfire Village -5621, -709 Mika
Laceration (A) Landing a hit while above 250 Kinetic Energy has a 10% chance to deal 14.8% physical damage every 2s for 8s. Deradune, Bloodfire Village -5621, -709 Mika
Radiate (A) When you reach maximum Kinetic Energy you deal 26.8% technology damage to all foes within 8m every 2s for 6s. Deradune, Bloodfire Village -5621, -709 Mika
Shock Absorber (U) Performing a CC Break grans 1 Interrupt Armor for 5s. Can only occur every 5s. Deradune, Bloodfire Village -5621, -709 Mika
Sure Shot (A/S) When your attacks are deflected you have a 75% to gain a Bullseye for 5s. Bullseye: Your next attack cannot be deflected. Can only occur every 5s. Deradune, Bloodfire Village -5621, -709 Mika
Killing Spree (A/U) Killing a player restores 127% health. Can only occur every 10s. Deradune, Bloodfire Village -5621, -709 Mika
Sure Shot (A/S) When your attacks are deflected you have a 75% to gain a Bullseye for 5s. Bullseye: Your next attack cannot be deflected. Can only occur every 5s. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Killing Spree (A/U) Killing a player restores 127% health. Can only occur every 10s. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Bust Out (U) Performing a CC Break restores 28% health every 1s for 4s. Can only occur every 30s. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Full Force (S) Landing a hit has a 50% chance to grant a threaten for 8 secs. Threaten: Increases threat generation by 25%. Can Only occur every 15 secs. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Shock Absorber (U) Performing a CC Break grans 1 Interrupt Armor for 5s. Can only occur every 5s. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Vigor (S/U) Dashing grants a beacon for 10s. Beacon: Increases Incoming Healing by 7%. Ellevar, Lightreach Mission -2555-3500 Lady Saphis
Armor Shred (T3) (A) Landing a direct hit has a 50% chance to apply an Expose for 15s. Can only occur every 20s. Expose: Reduces all Resistances by 8.6%. Farside, Virtue’s Landing 5354, -4556 Dakahari
Can’t Stop, Won’t Stop (T3) (U) Reduces Kinetic Energy decay while in combat by 15% and by an additional 50% while out of combat. Farside, Virtue’s Landing 5354, -4556 Dakahari
Health Sponge (S/U) While below 30% health gain a beacon. Beacon: Increase incoming Healing by 57%. Farside, Virtue’s Landing 5354, -4556 Dakahari
Bring It (T3) (S/U) Taking direct damage grants 1 stack of Bring It. Reaching 20 stacks of Bring It Restores 97% Health. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Cornered (A/U) While below 30% Health gain an Empower. Empower: Increases damage dealt by 9.5% Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Festering Blade (A/U) Landing a hit applies Snare for 6s. Reduces Movement Speed by 0%. Stacks 3 times. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Fortify (T3) (S) While above 50% shield gain a Defense. Defense: Increases Armor by 25% of your current maximum. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Kinetic Buffer (S) While above 500 Kinetic Energy gain a Defense. Defense: Increases Damage Mitigation by 4.5%. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
No Escape (T3) (U) While within 10m of an enemy player below 30% Health, gain a Swiftness for 7s. Can only be triggered on the same player every 9s. Swiftness: Increases Movement Speed by 40%. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Recklessness (T3) (A/U) While within 10m of a hostile player gain an empower for 8s. Can only be triggered by the same player every 10s. Empower: Increases Assualt Power by 7.5% of your current maximum. Stacks 3 times. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Speed Burst (U) Dashing grants a Swiftness for 6s. Swiftness: Increases movement speed by 10%. Stacks 3 times. Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Sunder (T3) (A/U) Landing a Critical Hit on a player applies an Expose for 5s. Expose: Reduces PvP Defense by 6.5% Illium, Legion’s Way -2856, -496 Supply Officer Phenoxia
Bloodlust (A) Landing a critical hit against a foe below 15% health deals an additional 120.88% physical damage. Whitevale, Palerock Post 2137, -785 Zephix
Reserve Power (S/U) When your shield is depleted restore 282% shield. Can only occur every 2 minutes. Whitevale, Palerock Post 2137, -785 Zephix
Anti-Magic Armor (S/U) Taking magic damage grants a 30% chance to apply snare to your attacker. Snare: Reduces Movement Speed by 0% for 5s. Whitevale, Palerock Post 2137, -785 Zephix
Spiked Armor (T3) (S/U) Taking Direct Damage causes you to deal 9% physical damage to your attacker. Can occur every 1s. Whitevale, Palerock Post 2137, -785 Zephix
Detonate (A) Using Overdrive deals 300% technology damage to 5 foes within 8m. Wilderrun, Fort Vigilance 1271, -2009 Provisioner Jazira
Kinetic Fury (T3) (A) While above 500 Kinetic Energy gain an Empower. Empower: Increases damage dealt by 7.2%. While above 750 Kinetic Energy gain an Empower. Empower: Increases damage dealt by 9%. Wilderrun, Fort Vigilance 1271, -2009 Provisioner Jazira
Energy Banks (A/S) Increases maximum Kinetic Energy by 10%. Wilderrun, Fort Vigilance 1271, -2009 Provisioner Jazira
Fury (T3) (A/S) Taking direct damage grants an Empower for 10s. Empower: Increases damage dealt by 2%. Stacks 3 times. Wilderrun, Fort Vigilance 1271, -2009 Provisioner Jazira
Overwhelming Presence (T3) (A/S) Applies an Expose to foes within 8m. Expose: Reduces Deflect chance by 6%. Wilderrun, Fort Vigilance 1271, -2009 Provisioner Jazira
Kinetic Drive (U) Build 45 Kinetic Energy every 0.25s while Sprinting in combat Unknown, Random Drop ????, ???? ?????
To the Pain (T3) (S) Taking damage that would kill you instead restores 1363% Health but drains 136.3% health every 1s for 15s. Can only occur ever 5 mins. Unknown, Random Drop ????, ???? ?????
MKII Battle Suit (S) When taking physical or technology damage you have a 10% chance to restore 80.45% health. Can occur every 3 secs. Unknown, Random Drop ????, ???? ?????
Impenetrable (S) Bulwark now grants 2 Interrupt Armor. Unknown, Random Drop ????, ???? ?????
Kinetic Burst (A/S) Your attacks that build Kinetic Energy will build an additional 200 Kinetic Energy. Can only occur every 8s. Unknown, Random Drop ????, ???? ?????

Exile Warrior AMP Locations 

Exile – Warrior – AMP Locations
AMP Name AMP Effect Zone Location Vendor
Cheap Shot (A/U) Landing a direct hit against Blind, Tehered, or Knocked Down foes deals 14.64% physical damage. Galeras, Skywatch 5758, -2582 Provisions Officer Windfree
Stance Dancer (A/S) Switching Stances no longer drains your Kinetic Energy. Galeras, Skywatch 5758, -2582 Provisions Officer Windfree
Full Defense (S) While above 500 Kinetic Energy gain a Defense. Defense: Increases Deflect and Deflect Critical Hit chance by 5%. Celestion, Gienview’s Bulkwark 1028, -3059 Starts at: Arwick Redleaf
Power Hitter (A) Landing a Critical Hit grants an Empower for 10s. Empower: Increases Critical Hit Severity by 7.5% Stacks 3 times. Celestion, Gienview’s Bulkwark 1028, -3059 Starts at: Arwick Redleaf
Unyielding (U) You can no longer be Dazed. Celestion, Gienview’s Bulkwark 1028, -3059 Starts at: Arwick Redleaf
Full Defense (U) Performing a CC Break restores 28% health every 1s for 4s. Can only occur every 30s. Algoroc, Tremor Ridge 3766, -4650 Starts at: Pappy Grizzleston
Power Hitter (A) Landing a Critical Hit grants an Empower for 10s. Empower: Increases Critical Hit Severity by 7.5% Stacks 3 times. Algoroc, Tremor Ridge 3766, -4650 Starts at: Pappy Grizzleston
Unyielding (U) You can no longer be Dazed. Algoroc, Tremor Ridge 3766, -4650 Starts at: Pappy Grizzleston
Bust Out (U) Performing a CC Break restores 28% health every 1s for 4s. Can only occur every 30s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Laceration (A) Landing a hit while above 250 Kinetic Energy has a 10% chance to deal 14.8% physical damage every 2s for 8s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Radiate (A) When you reach maximum Kinetic Energy you deal 26.8% technology damage to all foes within 8m every 2s for 6s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Shock Absorber (U) Performing a CC Break grans 1 Interrupt Armor for 5s. Can only occur every 5s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Sure Shot (A/S) When your attacks are deflected you have a 75% to gain a Bullseye for 5s. Bullseye: Your next attack cannot be deflected. Can only occur every 5s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Killing Spree (A/U) Killing a player restores 127% health. Can only occur every 10s. Algoroc, Gallow 4089, -3938 Merchant Clara Clearfield
Sure Shot (A/S) When your attacks are deflected you have a 75% to gain a Bullseye for 5s. Bullseye: Your next attack cannot be deflected. Can only occur every 5s. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Killing Spree (A/U) Killing a player restores 127% health. Can only occur every 10s. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Bust Out (U) Performing a CC Break restores 28% health every 1s for 4s. Can only occur every 30s. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Full Force (S) Landing a hit has a 50% chance to grant a threaten for 8 secs. Threaten: Increases threat generation by 25%. Can Only occur every 15 secs. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Shock Absorber (U) Performing a CC Break grans 1 Interrupt Armor for 5s. Can only occur every 5s. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Vigor (S/U) Dashing grants a beacon for 10s. Beacon: Increases Incoming Healing by 7%. Celestion, Sylvan Glade 2706, -2406 Melri Gladewalker
Armor Shred (T3) (A) Landing a direct hit has a 50% chance to apply an Expose for 15s. Can only occur every 20s. Expose: Reduces all Resistances by 8.6%. Farside, Walker’s Landing 5899, -4951 Reya Resinbough
Can’t Stop, Won’t Stop (T3) (U) Reduces Kinetic Energy decay while in combat by 15% and by an additional 50% while out of combat. Farside, Walker’s Landing 5899, -4951 Reya Resinbough
Health Sponge (S/U) While below 30% health gain a beacon. Beacon: Increase incoming Healing by 57%. Farside, Walker’s Landing 5899, -4951 Reya Resinbough
Bring It (T3) (S/U) Taking direct damage grants 1 stack of Bring It. Reaching 20 stacks of Bring It Restores 97% Health. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Cornered (A/U) While below 30% Health gain an Empower. Empower: Increases damage dealt by 9.5% Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Festering Blade (A/U) Landing a hit applies Snare for 6s. Reduces Movement Speed by 0%. Stacks 3 times. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Fortify (T3) (S) While above 50% shield gain a Defense. Defense: Increases Armor by 25% of your current maximum. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Kinetic Buffer (S) While above 500 Kinetic Energy gain a Defense. Defense: Increases Damage Mitigation by 4.5%. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
No Escape (T3) (U) While within 10m of an enemy player below 30% Health, gain a Swiftness for 7s. Can only be triggered on the same player every 9s. Swiftness: Increases Movement Speed by 40%. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Recklessness (T3) (A/U) While within 10m of a hostile player gain an empower for 8s. Can only be triggered by the same player every 10s. Empower: Increases Assualt Power by 7.5% of your current maximum. Stacks 3 times. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Speed Burst (U) Dashing grants a Swiftness for 6s. Swiftness: Increases movement speed by 10%. Stacks 3 times. Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Sunder (T3) (A/U) Landing a Critical Hit on a player applies an Expose for 5s. Expose: Reduces PvP Defense by 6.5% Thayd, FCON Headquarters 4215, -2257 Supply Officer Clayre
Bloodlust (A) Landing a critical hit against a foe below 15% health deals an additional 120.88% physical damage. Whitevale, Thermock Hold 4578, -791 Fenan Sunstrider
Reserve Power (S/U) When your shield is depleted restore 282% shield. Can only occur every 2 minutes. Whitevale, Thermock Hold 4578, -791 Fenan Sunstrider
Anti-Magic Armor (S/U) Taking magic damage grants a 30% chance to apply snare to your attacker. Snare: Reduces Movement Speed by 0% for 5s. Whitevale, Thermock Hold 4578, -791 Fenan Sunstrider
Spiked Armor (T3) (S/U) Taking Direct Damage causes you to deal 9% physical damage to your attacker. Can occur every 1s. Whitevale, Thermock Hold 4578, -791 Fenan Sunstrider
Detonate (A) Using Overdrive deals 300% technology damage to 5 foes within 8m. Wilderrun, Fool’s Hope 2066, -1729 Merchant Snowglimmer
Kinetic Fury (T3) (A) While above 500 Kinetic Energy gain an Empower. Empower: Increases damage dealt by 7.2%. While above 750 Kinetic Energy gain an Empower. Empower: Increases damage dealt by 9%. Wilderrun, Fool’s Hope 2066, -1729 Merchant Snowglimmer
Energy Banks (A/S) Increases maximum Kinetic Energy by 10%. Wilderrun, Fool’s Hope 2066, -1729 Merchant Snowglimmer
Fury (T3) (A/S) Taking direct damage grants an Empower for 10s. Empower: Increases damage dealt by 2%. Stacks 3 times. Wilderrun, Fool’s Hope 2066, -1729 Merchant Snowglimmer
Overwhelming Presence (T3) (A/S) Applies an Expose to foes within 8m. Expose: Reduces Deflect chance by 6%. Wilderrun, Fool’s Hope 2066, -1729 Merchant Snowglimmer
Kinetic Drive (U) Build 45 Kinetic Energy every 0.25s while Sprinting in combat Unknown, Random Drop ????, ???? ?????
To the Pain (T3) (S) Taking damage that would kill you instead restores 1363% Health but drains 136.3% health every 1s for 15s. Can only occur ever 5 mins. Unknown, Random Drop ????, ???? ?????
MKII Battle Suit (S) When taking physical or technology damage you have a 10% chance to restore 80.45% health. Can occur every 3 secs. Unknown, Random Drop ????, ???? ?????
Impenetrable (S) Bulwark now grants 2 Interrupt Armor. Unknown, Random Drop ????, ???? ?????
Kinetic Burst (A/S) Your attacks that build Kinetic Energy will build an additional 200 Kinetic Energy. Can only occur every 8s. Unknown, Random Drop ????, ???? ?????

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