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Hearthstone Beta – Druid Card List

A list of Druid-exclusive cards in the current build of the Hearthstone beta.
This article is over 11 years old and may contain outdated information

You may go against a billion Druid decks during your time with Hearthstone, but the class is one of the strongest thanks to its flexibility.

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Several Druid-exclusive cards have two abilities which the player must choose when they play the card. Some of these — such as Druid of the Claw, Mark of the Wild, and Mark of Nature — allow the player to choose whether they want to be offensive or defensive on the fly, making the class difficult to predict and tricky to counter.

Many of the Druid’s minions also provide options when played. This, the offensive and defensive choices, and the class’s Shapeshift hero power all make the Druid just as difficult to play well as it is to defeat.

The card list below includes the Druid’s minions and spell cards in the current build of Hearthstone (1.0.0.3939), including those spawned by other abilities. Those that are not collectible are noted as such.

Keep in mind cards noted as being ‘Basic’ are those the player receives by default as they level their hero.

Druid minion cards

 

Ironbark Protector

Rarity: Basic
Flavor text: I dare you to attack Darnassus.
Obtained at level 10.

 

 

 

Druid of the Claw

Rarity: Common
Flavor text: Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Obtained via crafting/packs.

 

 

 

Treant

Rarity: N/A
Flavor text: N/A
Not collectible. Comes into play when minion affected by Soul of the Forest dies. (There is a variation of this card with charge, which comes into play when Force of Nature is played.)

 

 

 

Panther

Rarity: N/A
Flavor text: N/A
Not collectible. Enters the field when Power of the Wild is played.

 

 

 

Keeper of the Grove

Rarity: Rare
Flavor text: These guys just show up and start Keeping your Groves without even asking.
Obtained via crafting/packs.

 

 

 

Ancient of Lore

Rarity: Epic
Flavor text: Go ahead, carve your initials in him.
Obtained via crafting/packs.

 

 

 

 

Ancient of War

Rarity: Epic
Flavor text: Young Night Elves love to play “Who can get the Ancient of War to Uproot?” You lose if you get crushed to death.
Obtained via crafting/packs.

 

 

 

Keeper of the Grove

Rarity: Legendary
Flavor text: Yes, he’s a demigod. No, he doesn’t need to wear a shirt.
Obtained via crafting/packs.

 

 

Druid spell cards

 

Claw

Rarity: Basic
Flavor text: The claw decides who will stay and who will go.
Obtained at level 1.

 

 

 

 

Healing Touch

Rarity: Basic
Flavor text: 8 Health, no waiting.
Obtained at level 1.

 

 

 

 

Innervate

Rarity: Basic
Flavor text: Some druids still have flashbacks from straners yelling “Innervate me!!” at them.
Obtained at level 1.

 

 

 

Mark of the Wild

Rarity: Basic
Flavor text: Not to be confused with Jim of the Wild.
Obtained at level 1.

 

 

 

 

Wild Growth

Rarity: Basic
Flavor text: Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!
Obtained at level 1.

 

 

 

Starfire

Rarity: Basic
Flavor text: Balance is important to druids. This card is perfectly balanced.
Obtained at level 2.

 

 

 

Savage Roar

Rarity: Basic
Flavor text: What do they roar? Nobody can quite tell, but it sounds like “Elephant Macho Breeze”. It’s probably not that, though.
Obtained at level 4.

 

 

 

Moonfire

Rarity: Basic
Flavor text: “Cast Moonfire, and never stop.” – How to Be a Druid, Chapter 5, Section 3
Obtained at level 6.

 

 

 

Swipe

Rarity: Basic
Flavor text: When a bear rears back and extends his arms, he’s about to Swipe! … or hug.
Obtained at level 8.

 

 

 

Naturalize

Rarity: Common
Flavor text: Another one bites the dust.
Obtained via crafting/packs.

 

 

 

 

Power of the Wild

Rarity: Common
Flavor text: Never look a panther in the eye. Or is it ‘Always look a panther in the eye’? Well, it’s one of those.
Obtained via crafting/packs.

 

 

 

Wrath

Rarity: Common
Flavor text: The talk around the Ratchet Inn is that this card is too good and should be a Legendary.
Obtained via crafting/packs.

 

 

 

Mark of Nature

Rarity: Common
Flavor text: Druids call it the “Mark of Nature”. Everyone else calls it “needing a bath”.
Obtained via crafting/packs.

 

 

 

Soul of the Forest

Rarity: Common
Flavor text: “Reforestation” is a suddenly a terrifying word.
Obtained via crafting/packs.

 

 

 

 

Bite

Rarity: Rare
Flavor text: Chew your food!
Obtained via crafting/packs.

 

 

 

 

Savagery

Rarity: Rare
Flavor text: It is true that some druids are savage, but others still enjoy a quiet moment and a spot of tea.
Obtained via crafting/packs.

 

 

 

Nourish

Rarity: Rare
Flavor text: Druids take nourishment from many things: the power of nature, the songbird’s chirp, a chocolate cake.
Obtained via crafting/packs.

 

 

 

Starfall

Rarity: Rare
Flavor text: Is the sky falling? Yes. Yes it is.
Obtained via crafting/packs.

 

 

 

 

Force of Nature

Rarity: Epic
Flavor text: “I think I’ll just nap under these trees. Wait… AAAAAHHH!” – Blinkfizz, the Unfortunate Gnome
Obtained via crafting/packs.


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Ashley Shankle
Ashley's been with GameSkinny since the start, and is a certified loot goblin. Has a crippling Darktide problem, 500 hours on only Ogryn (hidden level over 300). Currently playing Darktide, GTFO, RoRR, Palworld, and Immortal Life.